Subject(s): Computer animation | Characters and characteristics -- Computer simulation | Three-dimensional imaging
Contents:The vehicle to get you there : applications and approaches -- Getting to know you : Maya?s interface and basics -- Rigging, that's right : correct rigging concepts you need to know -- Starting in the core : buildi
Subject(s): Second Life (Game) | Shared virtual environments | Avatars (Computer graphics)
Summary: The book includes details on how to design and use Second Life content, covering such important skills as building, texturing, scripting, animating, and terraforming and discusses how to create scripts to communicate and interact with the world a
Subject(s): Banks and banking | Microeconomics
Contents:Trends in domestic and international banking -- Financial intermediation : the impact of the capital market -- Banks and financial intermediation -- Banking typology -- International banking -- The theory of the banking firm -- Models of banking behaviour -- Credit rationing -- Securi
Subject(s): Adobe Illustrator (Computer file)
Summary: Introduces Adobe's Illustrator graphics program, providing the basics plus drawing and painting tips, and offers information on working with files and customization.
Holdings:
,Book - General,Gombak Campus Library,General Collection,Open Shelf,T385A462I 2007,Available,00011