Summary: The use of NFC technology is growing rapidly and implemented in various applications. It aims to reduce the steps needed to perform tasks by the user in day to day operations such as payment, electronic ticketing, attendance system, and other office related tasks. The university institution contains mainly a large population of admini
Summary: The social media is being considered an important source in the perspective of academic learning in the educational sector. The scope of learning through the social media encompasses broadening information sharing through collaborative approach with the help of web-based social networking sites as the means to enhance the knowledge of
Summary: Recently, the Open Source Software (OSS) has gained popularity and has impacted the software industry at large. Many agencies, including the Malaysian government agencies are adopting open source projects due to the merit they offer. Due to the vast usage of OSS in the government administrations and many reported problems, there is a
Summary: Swarm Robotics is a part of Swarm Intelligence, which is inspired by insects, birds and other social animals, and concerned with controlling and coordinating multiple small robots. Swarm Robotics has several advantages, and one of its most important criteria is robustness or fault tolerance. However, recent research showed that swarm
Summary: Teaching and learning Arabic language is not an easy task for non-native Arabic speakers. Computer Aided for Language Learning (CALL) has been used by many learning institutions to address this issue. Various teaching-learning techniques and features can be embedded in CALL to compliment the conventional method of language teaching an
Summary: Activity is one of the main components of context-aware study besides time, location and identity. Accurate recognition of user activity allows a device or application to deliver more accurate response to the user based on what it is designed for. Accelerometer has become one of the commonly used sensors for recognising user activity,
Summary: Emotion modelling and identification has attracted substantial interest from several disciplines including computer science, cognitive science and psychology. Despite the fact that many qualitative studies have been carried out on emotion, quantifying physiological signals remains one of the less-investigated aspects. Therefore, the p